Push it to the door and climb on top of it to open the door. There will be an opening off to the right that you should be able to jump to that will take you to another room. Throw the doll on the floor to break it then climb up to the top of the bed. Make your way up them and grab the doll hanging out in the nook before moving forward. Keep crawling until you make it into the next room. Walk to the right and use your lighter to turn on the lantern on the floor. Little Nightmares begins with Six in a dimly lit room. In this portion of the game, you’ll find the following collectibles: Little Nightmares Walkthrough Part 1 - The Prison The Prison You won't encounter that many enemies here, so feel free to get comfortable with movement and the controls so you can refine your platforming abilities before heading into the more dicey locations of this game. This area will introduce you to all the mechanics and familiarize you with the gameplay. Welcome to part one of our Little Nightmares walkthrough where you'll navigate our wee yellow-coated protagonist Six through the perilous rooms of The Prison.
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